Microsoft D3D12 Work Graphs Elevate GPU Autonomy in Gaming and Rendering
Microsoft has officially released D3D12 Work Graphs, a cutting-edge system aimed at enhancing GPU autonomy by streamlining complex rendering processes. This development, initially available in a preview version in 2023, is now fully released, marking a pivotal moment in GPU-driven rendering and computation. D3D12 Work Graphs are designed to address the increasing reliance on the … Continue reading Microsoft D3D12 Work Graphs Elevate GPU Autonomy in Gaming and Rendering