KuCoin Exchange Launches its Meta Office As KuCoin’s First step on Metaverse

KuCoin Exchange has announced it will launch virtual offices in a visually stunning virtual reality skyscraper called Bloktopia.

The Kucoin team stated that this is a very important and biggest step for KuCoin to enter Metaverse. This virtual office will become an important milestone in the virtual world.

The announcement issued on November 2 stated that the office was designed as a skyscraper, and all Metaverse elements exist in KuCoin Meta Office, including VR experience; cyberpunk decoration; allowing customers to interact with interactive virtual furniture, accompanied by instant Chat and voice communication, etc.

The Bloktopia platform allows all kinds of visitors to earn income, play games with friends, and build networks in this virtual skyscraper. The skyscraper is divided into 21 different levels, covering a total supply of 21 million Bitcoins (BTC) to attract outstanding creators.

Kucoin will provide support for Bloktopia’s native token BLOK and the utility token of the Metaverse-centric blockchain game platform Dreams Quest (DREAMS).

As reported by Blockchain.News on Wednesday, KuCoin exchange has launched the KuCoin Fiat Account, an avenue by which its customers around the world can fund their accounts using either a Visa or Mastercard debit or credit card.

Singapore-based KuCoin is one of the most advanced platforms worldwide by offering spot, margin and futures trading, the highly liquid platform lets users lend out their digital assets to others to earn interest. To date, KuCoin has facilitated over 722 million trades with transaction volume exceeding $100 billion, with users able to pose questions of customer service agents available 24/7.

Last week, the pioneering social media giant, Facebook Inc, has rebranded its name to Meta as it seeks to foster the development of the metaverse, a term made popular by the current craze in the Non-Fungible Token (NFT) ecosystem

Image source: Kucoin

Leading Sneaker MarketPlace Sets Foot in the Metaverse to Spur Innovations

The Edit LDN, a global sneaker marketplace based in London, has entered the metaverse by developing a premium store to drive innovation a notch higher.

Moses Rashid, the founder of The Edit LDN, pointed out:

“Our partnership with Bloktopia is our first big step to executing our vision of being the most innovative player in the market.”

Bloktopia’s crypto paradise will house the premium store. Bloktopia is a virtual reality (VR) skyscraper built in the Unity gaming engine on Web3 technology.

Ross Tavakoli, the CEO of Bloktopia, stated:

“As a big sneakerhead myself, we’re really pleased to be able to partner with the UK’s number 1 sneaker destination, Edit LDN. Fortnite makes $2m a day from in-app purchases like skins (digital clothing) for avatars. Bloktopia will offer a different, interoperable option.”

Therefore, the Bloktopia metaverse seeks to be the next iteration of the internet that will enable users to attain anything undertaken in the real world. 

By recording a yearly growth rate of 525% since it was launched in 2020, The Edit LDN has emerged as the leading sneaker destination in the United Kingdom, serving a global audience. Moreover, its growth is expected to hit 500% this year. 

The metaverse world is anticipated to continue gaining traction because there is a high likelihood that consumers will purchase trending garments for their avatars as they would do for themselves. 

Tavakoli noted:

“Allowing the purchase of digital wearables, in this case, sneakers, through an NFT function which means they won’t be restricted to just our metaverse, and can be worn across hundreds of games and other metaverses.” 

“That makes the fashion industry and the metaverse such a good fit, as it creates a whole new income stream for our partners like Edit LDN. The customer can also be sent the sneakers physically, too,” he added.

Meanwhile, Mclaren entered the metaverse to showcase its luxury hypercars and supercars in the form of non-fungible tokens (NFTs) or other digital artworks. 

As a result, the leading automotive manufacturer intended to offer its customers a new level of experience and the chance to own McLaren-branded products irrespective of whether they could afford an automobile from the company or not. 

Exit mobile version